![]() Therefore, the solution when looking at it under cyan light is the line which separates the blue squares from all others. You want to exactly separate the squares that have green from the squares that do not have green. Squares that appear green do not have blue. Greenhouse, first set of puzzles, the next two. Greenhouse, first set of puzzles, the first three. The Witness walkthrough is exactly what you need if you're running up against certain conundrums that you can't solve, and with over 650 puzzles in total to get through it's likely that you'll hit. This page contains solutions to all of the puzzles found in this location. Squares that appear blue do not have green. This chapter contains solutions to all the puzzles found in the Greenhouse, one of the locations in The Witness. Squares that appear white have both green and blue in them. There are three colors you can see under the cyan light. (And, in fact, neither is the blue component, because the blue component is not visible under green light.) Thankfully, under green light, the red component is not important. It is NOT red, and therefore red components of the squares will not be visible. You will need to solve the puzzle as though it were under green light.Ĭyan is green plus blue. intention of setting any puzzle for the Local Authorities to solve, as the plan of the site. This will open the next puzzle tile behind you (Swamp Red Tile 4-3). Move one tile back and then solve the same puzzle tile again (Swamp Red Tile 4-2) to raise the platform in front of you. ![]() After solving the first puzzle tile (Swamp Red Tile 4-1), the platform brings you lower. All you need to do is solve the puzzle in natural lighting. The heat would be supplied by a greenhouse saddle boiler. Solving this Puzzle is a bit tricky because of the moving platforms. The Witness: how to solve the Bunker As you explore The Witness you'll eventually come across the Bunker. If you look up, you will see that it's indeed green light that floods the next floor. Figuring out the green room puzzle puts you on the roof of the bunker. The Witness allows you to wander wherever you fancy. When you solve it under cyan light, it's the green wire that's broken. It's actually straightforward to get the information you need by just looking at the panel while the wire is broken, if you understand the way light affects the panel: ![]()
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